Growler
Growler is a C++-based distributed object and event architecture. It is written in C++, and supports serialization of C++ objects as part of its Remote Method Invocation, Event Channels, and in its Interface Definition Language. Growler's features include strong integration with C++, selective distributed reference counting, and efficient well-typed event channels for local as well as remote event broadcast, with support for low-latency/low-perturbation events via a loss-tolerant event model.
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